Sacred Save Game Editor
The Texarkana Gazette is the premier source for local news and sports in Texarkana and the surrounding Arklatex areas. Fire Emblem The Sacred Stones Fire Emblem Wiki. Fire Emblem The Sacred Stones. Sacred2_x360_13.jpg' alt='Sacred Save Game Editor' title='Sacred Save Game Editor' />Platforms Release dates. Game Boy Advance. JPOctober 7, 2. 00. NAMay 2. 3, 2. 00. EUNovember 4, 2. 00. Nintendo 3. DSAmbassador programAUSDecember 1. WWDecember 1. 6, 2. Wii UJPAugust 6, 2. PALJanuary 1, 2. 01. NAJune 1. 8, 2. 01. Fire Emblem The Sacred Stones Fai Emuburemu Seima no Kseki lit. Fire Emblem Light Stones of Holy Magic is a Japanese tactical role playing game for the Game Boy Advance developed by Intelligent Systems and published by Nintendo. It was released on October 7, 2. Japan, and was later localized and released on May 2. Sacred Save Game Editor' title='Sacred Save Game Editor' />North America. It is the eighth game in the Fire Emblem series, the third and final game in the series to be released for the Game Boy Advance and the second game in the series to be released outside Japan. Microsoft Standard Ahci 1.0 Serial Ata Controller. The game builds on the game mechanics used in the previous two Game Boy Advance Fire Emblem titles Fire Emblem The Binding Blade and Fire Emblem The Blazing Blade but takes place on a different continent. Set on the continent of Magvel, the plot focuses on royal twins Princess Eirika and Prince Ephraim as they investigate why a longtime ally has chosen to invade their nations borders and the sudden appearance of monsters all over Magvel. Sacred Heroes, a free online Strategy game brought to you by Armor Games. Style Works 2000 Universal Com Serial. Build and defense your troops and temple from evil enemies. Call your heroes, defeat all the. Though it received positive reviews, The Sacred Stones was criticized for making only superficial improvements over the previous game. Reviews also stated that the new World Map feature made the game too easy. Despite these comments, the game received an average rating of 8. Game Rankings and has sold over 3. Japan. The Sacred Stones was represented in Super Smash Bros. Brawl, with music and stickers. Fire Emblem The Sacred Stones introduces several new concepts and revives some old ones used in previous Fire Emblem games. The most notable change is the map system, which allows the player to have more control of how much experience the team gets and thus how they level up. Despite this, it is similar to Fire Emblem The Blazing Blade and Fire Emblem The Binding Blade in terms of actual gameplay. Magvels navigable map. The Sacred Stones retains the basic gameplay fundamentals seen in Fire Emblem The Blazing Blade such mechanics like the weapon and magic triangles are identical to the previous game. The main battles in the story and the storyline associated with each battle are divided as chapters the game has twenty one chapters in the main story and only one side chapteran optional battle during the main course of the game. There are also six chapters in each of Eirikas and Ephraims routes, all of which are different in each route. There are twenty eight chapters in total during the main course of the game. A notable difference that separates The Sacred Stones from the previous Game Boy Advance Fire Emblem titles is the use of a navigable world map, a mechanic first used in Fire Emblem Gaiden. Rather than limit the ability to train units and buy items to story battles, the ability to traverse the world map allows players more freedom in choosing how to play the game. It is possible to purchase weapons and items by visiting shops at points scattered across Magvel. Basic iron weapons and low level tomes can also be purchased at an inflated cost from the armory in the Supply Convoy before battle, and units can pull items from the supply caravan during battle when standing adjacent to the main character i. Eirika or Ephraim. It is also possible to enter Skirmish battles against monsters unrelated to the story. The Sacred Stones, like Fire Emblem Gaiden, features monsters, all of which appear only as enemies. They are divided into traditional monster types, like zombies and gargoyles. The monsters can be battled in some chapters in the main game, as well as in side battles on the map. Amelia, one of the three trainee type units in the game, upon reaching Level 1. Cavalier or a Knight. Upon completion of both routes she can also promote into the Recruit class again. The Sacred Stones also introduces a branching class change system. Like the previous Game Boy Advance titles, units must use specific items to change class. Unlike previous titles the player is now given a choice in what type of advanced class a character can become, for example, Wyvern Riders may become either Wyvern Lords or Wyvern Knights. The only units that do not get to choose between classes are the two Lords, Eirika and Ephraim, who each change into their own unique class. Trainee classes were introduced in The Sacred Stones, which precede some of the previously basic classes. These include Journeyman, Recruit and Pupil. Characters that are in a trainee class gain more experience than usual, and when they reach Level 1. As with other classes, players can choose one of two basic classes to class change into. After certain criteria are met, the trainee classes have a third class change option, which is a slightly stronger version of the original trainee class. The skill system was first introduced in Fire Emblem Genealogy of the Holy War, and made a return in The Sacred Stones. In The Sacred Stones, some unit classes have a unique skill that gives it an advantage in battle. For example, the Bishops Slayer skill triples a weapons might when fighting monsters. Unlike in Fire Emblem Path of Radiance, there is no capacity gauge, and the skills are not assigned by the player. The skills cannot be removed from the unit. Alternative modes. Edit. Seth fighting an Entombed. The. Sacred Stones is the first Fire Emblem after Gaiden to feature monsters. The Sacred Stones features a multiplayer Link Arena structured identically to that found in the previous game. There are three difficulties to choose from. Easy For beginners, this mode gives players tips on how to play the game. Enemies are slightly weaker compared to normal mode, with the lone exception of bosses on the main storyline, which follow normal mode values. Normal For players who are somewhat familiar to the series, this mode gives a moderate challenge and does not offer tips. Hard For players experienced to the series, it does not offer tips like normal mode. All enemies are slightly stronger in this mode. In addition, Creature Campaign is unlocked for a file when the main storyline is completed this overwrites that file. Creature Campaign offers several prominent characters in the main storyline when the player completes certain achievements in the Tower of Valni or Lagdou Ruins. There are thirty three units in The Sacred Stones that can engage in support conversations. The support system works as exactly the same as in Fire Emblems support system, in both the advantages that they offer and the way they can be obtained as in Fire Emblem The Blazing Blade, a support viewer is available in which all attained support conversations can be re read. Support conversations can be attained in the optional skirmish battles and extra battles in the Creature Campaign. The Sacred Stones takes place on the continent of Magvel. It is home to six nation states, with each nation having their own unique culture and variant governments ranging from monarchys to a democrat republic type nation. Renais The kingdom of Renais is ruled by Fado, the peerless Warrior King. It is the home of the twin lords Ephraim and Eirika. Frelia The kingdom of Frelia is ruled by Hayden, the venerable Sage King and the father of the pegasus knight Tana and the sniper Innes.